Posts mit dem Label bootanimation werden angezeigt. Alle Posts anzeigen
Posts mit dem Label bootanimation werden angezeigt. Alle Posts anzeigen

Mittwoch, 21. Dezember 2011

Bootanimation for Android

If you're rooted you can replace the bootanimation in system/media.

If not rooted you can use ADB to push the bootanimation.zip to data/local.
Android devices upon bootup will look in data/local first for the bootanimation.zip file,
if it's not there than it will go to system/media.

If you put it in data/local it leave the original bootanimation.zip alone, and you can always go back to it by deleting the file in data/local.

bootanimation.zip:

Folder with animated PNG's (eg. part0)
Description File (desc.txt)

[WIDE in pixel] [HIGH in pixel] [SPEED in frames per sec]
[PLAY] [COUNT] [HOLD] [FOLDER]

[SPEED] = 1 = 1 frame each second
[SPEED] = 10 = 10 frames each second
[SPEED] = 100 = 100 frames each second <- wont work because its too high... it seems as though its capped at ~ 30-40fps... i dont know how good your eyes are but there does seem to be a speed difference between 30fps and 40fps... ?

[PLAY] = p = anything other than that = black screen

[COUNT] = 0 = PLAY [FOLDER] CONTINUOUSLY
[COUNT] = 1 = PLAY [FOLDER] ONCE
[COUNT] = 10 = PLAY [FOLDER] 10 TIMES
[COUNT] = 100 = PLAY [FOLDER] 100 TIMES (i think there is a cap because when i set it to 100 it plays for about a minute then stops... cant imagine it executed the animation 100 times in that timeframe... ?)

[WAIT] = 0 = wait 0sec before playing the animation again
[WAIT] = 1 = wait 1sec before playing the animation again (i dont see a difference between 0 and 1)
[WAIT] = 10 = wait 10sec before playing the animation again
[WAIT] = 100 = wait 100 sec before playing the animation again
note: [WAIT] is contingent on having [COUNT] > 1

eg.
480 200 20
p 0 0 part0